In today’s update, actions like injecting, restraining, and force-feeding are now disabled within Safe Zones. Repair Kits are more versatile, allowing you to fix various vests and even add Heat Packs to boots. I’ve also addressed armors and scopes health exploits and improved compatibility. And yes… Tactical Flava Slings are back in the game.
Changes
Actions at the Safe Zone
- Disabled ActionInjectTarget within safe zone perimeter
- Disabled ActionInjectSyringueTarget within safe zone perimeter
- Disabled ActionRestrainTarget within safe zone perimeter
- Disabled ActionForceFeedCanTarget within safe zone perimeter
- Disabled ActionForceFeedTarget within safe zone perimeter
- Disabled ActionForceConsumeTarget within safe zone perimeter
Repair Kits more useful
- Increased uses of Sewing, Leather Sewing, Electronic Repair and Weapon Repair Kits
- Added ability to repair JPC Vest with Epoxy and Leather Sewing Kit
- Added ability to repair LV MBAV Vest with Epoxy and Leather Sewing Kit
- Added ability to repair AVS Vest with Epoxy and Leather Sewing Kit
- Added ability to repair 6B23 Vests with Epoxy and Leather Sewing Kit
- Added ability to repair IMTV Vests with Epoxy and Leather Sewing Kit
- Added ability to repair 6B43 Vests with Epoxy and Leather Sewing Kit
- Added ability to repair Alarm Clocks with Electronic Repair Kit
- Added ability to repair Shoes and Boots with Duct Tape
- Added ability to add a Heat Pack to TTSKO Boots
- Added ability to add a Heat Pack to Jungle Boots
- Added ability to repair 1SH112 and UK Assault Vest with Duct Tape
Fixes
- Rewrote many PlayZ minor mods and fixes to improve compatibility and reduce client and server crashes
- Fixed health exploit when assembling & disassembling 6B23 Vests with 6SH112
- Fixed health exploit when assembling & disassembling AWS Scopes together
- Fixed health exploit when assembling & disassembling AWS Scopes with AWS Mounts
- Tactical Flava Slings being fixed, they are added back to the server